

I genuinely feel bad for any child receiving this game as a gift this holiday season.

“Liberty’s Kids,” a 2002 game accompanying a short-lived educational kid’s show about the Revolutionary War, was objectively unfun to play. But it’s more than just nostalgia - t he puzzles and storylines remain classic, and there’s always something new to learn. Nancy Drew remains one of my favorite games, and I still come back to old favorites with my friends. For example, in “The Haunting of Castle Malloy,” I learned what binary code was for the first time in order to fix the jetpack to expose the banshee terrorizing the castle. As you tease out the details of the case, word games, logic puzzles and those stacking games and sliding puzzles that always take an inexplicable amount of time all make up the fun of the game.Įvery game takes Nancy to a new locale with a new theme, and woven throughout the plot are fun tidbits of trivia that you can pick up about eclectic subject matter. What will it be this time? A fashion designer hiding a secret behind a strange mask (“Danger by Design”)? A vandal on a whale-watching boat in the Pacific Northwest (“Danger on Deception Island”)? A murder (“Secrets Can Kill” or “Secrets Can Kill Remastered”)?! But no matter what episode, there’s always drama and humor (and, sometimes, spookiness ) and a plot line that’s just far-fetched enough to be believable and entertaining.Īnd then there are the puzzles. You click open the dossier, and suddenly you’re immersed in the details of a new mystery adventure. And the greatest of them all was the “Nancy Drew” PC series.Įvery Nancy Drew game starts the same way: The screen pans in on Nancy’s desk, where you can find all the information for the upcoming mission. So, in my video-game-less youth, educational PC games were my digital escape.

While my parents were pretty lax with me and my sister when it came to media consumption, one of the core rules was no video games - at least of the Xbox or PlayStation variety.
